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simulation::random(n) 0.1 tcllib "Tcl Simulation Tools"
Name
simulation::random - Pseudo-random number generators
Synopsis
- package require Tcl ?8.4?
- package require simulation::random 0.1
- ::simulation::random::prng_Bernoulli p
- ::simulation::random::prng_Discrete n
- ::simulation::random::prng_Poisson lambda
- ::simulation::random::prng_Uniform min max
- ::simulation::random::prng_Exponential min mean
- ::simulation::random::prng_Normal mean stdev
- ::simulation::random::prng_Pareto min steep
- ::simulation::random::prng_Gumbel min f
- ::simulation::random::prng_chiSquared df
- ::simulation::random::prng_Disk rad
- ::simulation::random::prng_Sphere rad
- ::simulation::random::prng_Ball rad
- ::simulation::random::prng_Rectangle length width
- ::simulation::random::prng_Block length width depth
Description
This package consists of commands to generate pseudo-random number generators. These new commands deliver
numbers that are distributed normally, uniformly, according to a Pareto or Gumbel distribution and so on
coordinates of points uniformly spread inside a sphere or a rectangle
For example:
set p [::simulation::random::prng_Normal -1.0 10.0]
produces a new command (whose name is stored in the variable "p") that generates normally distributed numbers with a mean of -1.0 and a standard deviation of 10.0.
PROCEDURES
The package defines the following public procedures for discrete distributions:
- ::simulation::random::prng_Bernoulli p
Create a command (PRNG) that generates numbers with a Bernoulli distribution: the value is either 1 or 0, with a chance p to be 1
- float p
Chance the outcome is 1
- ::simulation::random::prng_Discrete n
Create a command (PRNG) that generates numbers 0 to n-1 with equal probability.
- int n
Number of different values (ranging from 0 to n-1)
- ::simulation::random::prng_Poisson lambda
Create a command (PRNG) that generates numbers according to the Poisson distribution.
- float lambda
Mean number per time interval
The package defines the following public procedures for continuous distributions:
- ::simulation::random::prng_Uniform min max
Create a command (PRNG) that generates uniformly distributed numbers between "min" and "max".
- float min
Minimum number that will be generated
- float max
Maximum number that will be generated
- ::simulation::random::prng_Exponential min mean
Create a command (PRNG) that generates exponentially distributed numbers with a given minimum value and a given mean value.
- float min
Minimum number that will be generated
- float mean
Mean value for the numbers
- ::simulation::random::prng_Normal mean stdev
Create a command (PRNG) that generates normally distributed numbers with a given mean value and a given standard deviation.
- float mean
Mean value for the numbers
- float stdev
Standard deviation
- ::simulation::random::prng_Pareto min steep
Create a command (PRNG) that generates numbers distributed according to Pareto with a given minimum value and a given distribution steepness.
- float min
Minimum number that will be generated
- float steep
Steepness of the distribution
- ::simulation::random::prng_Gumbel min f
Create a command (PRNG) that generates numbers distributed according to Gumbel with a given minimum value and a given scale factor. The probability density function is:
P(v) = exp( -exp(f*(v-min)))
- float min
Minimum number that will be generated
- float f
Scale factor for the values
- ::simulation::random::prng_chiSquared df
Create a command (PRNG) that generates numbers distributed according to the chi-squared distribution with df degrees of freedom. The mean is 0 and the standard deviation is 1.
- float df
Degrees of freedom
The package defines the following public procedures for random point sets:
- ::simulation::random::prng_Disk rad
Create a command (PRNG) that generates (x,y)-coordinates for points uniformly spread over a disk of given radius.
- float rad
Radius of the disk
- ::simulation::random::prng_Sphere rad
Create a command (PRNG) that generates (x,y,z)-coordinates for points uniformly spread over the surface of a sphere of given radius.
- float rad
Radius of the disk
- ::simulation::random::prng_Ball rad
Create a command (PRNG) that generates (x,y,z)-coordinates for points uniformly spread within a ball of given radius.
- float rad
Radius of the ball
- ::simulation::random::prng_Rectangle length width
Create a command (PRNG) that generates (x,y)-coordinates for points uniformly spread over a rectangle.
- float length
Length of the rectangle (x-direction)
- float width
Width of the rectangle (y-direction)
- ::simulation::random::prng_Block length width depth
Create a command (PRNG) that generates (x,y,z)-coordinates for points uniformly spread over a block
- float length
Length of the block (x-direction)
- float width
Width of the block (y-direction)
- float depth
Depth of the block (z-direction)
Category
Mathematics
Copyright
Copyright © 2004 Arjen Markus <[email protected]>