1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
+
+
+
+
+
+
+
+
+
+
+
|
## -*- tcl -*-
# # ## ### ##### ######## ############# #####################
## Command dispatcher framework.
## Knows about officers and privates.
## Encapsulates the creation of command hierachies.
# # ## ### ##### ######## ############# #####################
## Requisites
package require Tcl 8.5
package require debug
package require debug::caller
package require TclOO
package require cmdr::officer
# # ## ### ##### ######## ############# #####################
debug define cmdr/main
debug level cmdr/main
debug prefix cmdr/main {[debug caller] | }
# # ## ### ##### ######## ############# #####################
## Definition
namespace eval ::cmdr {
namespace export new create interactive interactive?
namespace ensemble create
# Generally interaction is possible.
variable interactive 1
}
# # ## ### ##### ######## #############
proc ::cmdr::new {name spec} {
debug.cmdr/main {}
return [cmdr::officer new {} $name $spec]
}
proc ::cmdr::create {obj name spec} {
debug.cmdr/main {}
# Uplevel to ensure proper namespace for the 'obj'.
return [uplevel 1 [list cmdr::officer create $obj {} $name $spec]]
}
# # ## ### ##### ######## ############# #####################
## Global interactivity configuration.
proc ::cmdr::interactive {{enable 1}} {
debug.cmdr/main {}
variable interactive $enable
return
}
proc ::cmdr::interactive? {} {
variable interactive
return $interactive
}
# # ## ### ##### ######## ############# #####################
## Ready
package provide cmdr 0.1
|